AI Insights · Timothy · June 2024
Top 5 Gacha Games Performance in France Q2 2024
In Q2 2024, top Gacha games in France showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Data from Sensor Tower reveals trends across these popular apps.
In the second quarter of 2024, the top five Gacha games in France demonstrated diverse performance metrics across downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides insight into the trends and movements within this popular category.
Last War:Survival from FirstFun saw a steady increase in revenue, peaking at approximately $532K in the week of June 10. Downloads fluctuated throughout the quarter, reaching a high of 40.3K in the final week of June. Weekly active users grew consistently, from 230K at the start of April to 312K by the end of June.
Legend of Mushroom by Joy Net Games experienced a gradual decline in revenue, starting at $446K in the first week of April and dropping to $168K by the end of June. Downloads also decreased significantly, from 49.8K in early April to just 3.8K in the last week of June. Despite this, weekly active users grew from 299K to a peak of 367K in mid-June.
Whiteout Survival from Century Games Pte. Ltd. maintained relatively stable revenue, with a slight increase towards the end of the quarter, peaking at $309K in the last week of June. Downloads varied, reaching a maximum of 36K in late April. Weekly active users increased from 146K in early April to 176K by mid-June, before stabilizing around 171K.
AFK Journey by Farlight Games saw a sharp decline in revenue, starting at $296K in early April and falling to $67K by the end of June. Downloads followed a similar pattern, decreasing from 68.9K in April to 3.3K in late June. Weekly active users also dropped from 134K at the beginning of April to 58K at the end of June.
Summoners War from Com2uS Corp. exhibited fluctuations in revenue, peaking at $298K in mid-April before settling at $152K by the end of June. Downloads remained low throughout the quarter, with a slight increase to 3.8K in April. Weekly active users saw an initial rise to 141K in mid-April, then gradually declined to 98K by the end of June.
For more insights into the performance of these top Gacha games, visit Sensor Tower.